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RISK - Mobile HQ Redesign

A redesign concept for a supposed mobile version of Risk.

The idea was to make the players feel as if they are commanders giving orders through a stylized sci-fi app much like the interfaces seen in movies like Quantum of Solace and Oblivion.

I've added a lot of lines and graphs that hold no valuable information but make the screen look busy as if there's a constant stream of data coming from the battlefields.

Risk - Commander HQ Flow